Animation and Sound Design
Animation is one of my favorite things! I have learnt a lot of theory behind it and keep animation principles in mind when working. I strive to get better at animating and I really enjoy studying the animation of cartoons and video games.
I find Sound Design really important to a video game, it can really add to the immersive experience. It's always fun to imagine what sounds things in the environment could make or what it sounds like when the player interacts with or walks over something.
I find Sound Design really important to a video game, it can really add to the immersive experience. It's always fun to imagine what sounds things in the environment could make or what it sounds like when the player interacts with or walks over something.
A mech model made by user SP_3D on Turbosquid, that I rigged and animated in Maya.
I made a lip sync test in Maya using the Eleven rig: http://elevenrig.blogspot.se/
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I added sound to this silent clip. Timing the footsteps and using different sounds for different materials was a fun challenge.
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Using the Traxeditor in maya I blended some animations that I recreated from this World of Warcraft character.
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Using a premade rig, I animated this robot claw. Paying attention to arcs, anticipation and spacing.
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